Go beyond procedural code. Learn to build scalable, modular, and efficient software using the power of C++ Classes, Inheritance, and Polymorphism.
View CurriculumBundling data and methods together and restricting direct access to object components.
Hiding complex implementation details and showing only the necessary features of an object.
Creating new classes based on existing ones to promote code reusability and hierarchy.
The ability of different classes to be treated as instances of the same general class through virtual functions.
// Example: Polymorphism in C++ class Shape { public: virtual void draw() { std::cout << "Drawing a generic shape" << std::endl; } }; class Circle : public Shape { public: void draw() override { std::cout << "Drawing a Circle" << std::endl; } };
We utilize UML diagrams to visualize class relationships.
Moving from Structs to Classes, Constructors, Destructors, and the this pointer.
Deep vs. Shallow copy, Move Semantics, and RAII principles.
Base and Derived classes, Access Specifiers (public, private, protected), and "Is-a" vs "Has-a" relationships.
Virtual Tables (vptr/vtable), Pure Virtual Functions, and Abstract Base Classes.
Making your classes behave like built-in types and writing generic code.
Join thousands of students mastering high-performance coding.
Get Started for Free